God Emperor of Mastodon (new account)
@michal@sapka.pl
341 following, 908 followers
Do you have anything hanging from your car's rear view mirror?
| Never! That's tacky: | 2 |
| No, but I'd like to: | 2 |
| Yes! And I'll tell you what it is in the comments: | 1 |
Closes in 10:22:59
@dinozombie I've always kept a little tree air freshener hanging from it. Just tradition at this point.
"US plans livestream of execution by firing squad".
@michal I'm sure the lawyers are already filing for restraining orders, given that "cruel and unusual punishment" is forbidden by the US Constitution.
And I can't think of a better way for the GOP to lose big than to have this hit the news just before the mid-term elections. It will drive a lot of MAGA folks to reconsider their votes.
@michal Mark Twain said, "Prediction is hard; especially about the future." ;)
But here's mine: The Dems will gain control of at least one house of Congress, although getting both is looking more and more likely.
But they won't get a supermajority; it'll be the same thin margin the GOP has now. Which means they won't be able to change things, they'll only be able to stop things.
The GOP only went Trump because it won elections. When they stop winning, they'll change.
We'll see soon...
I hate when I eat pizza and my face ends up smelling like pizza when I'm done. Almost makes me want to eat it with a fork and knife, but that's like a mortal sin where I come from.
Update your system
| Yessir right away sir: | 7 |
| Whenever I'm not looking: | 5 |
| Not right now: | 12 |
| Maybe later: | 26 |
Closes in 1:15:54
@mdhughes if the update notifications didn't come right when the computer has turned on, when I turned it on to get something done, then maybe I would update immediately when notified.
A few times I have updated immediately upon boot! After reboot, there were more update notifications!
At shutdown is the most logical answer, but I know many people do not fully shutdown
The White House considers anyone that uses the term, “Artificial Intelligence,” as opposed to the highly accepted new and more accurate term, “Super Intelligence,” THE ENEMY! President DONALD J. TRUMP
-- RJT
@michal well then that is an interesting line to draw
Or his meds stopped working.
@michal I'm assuming its a "There are Four Lights" kind of moment, but also one amongst a cacophony of such oddities.
@michal
1998: In a movie "Enemy of the State" you had to steal data on government's secret program that would expand nation-wide surveillance and you became an enemy of the state.
2026: I was kinda busy this week to read the news and used the wrong adjective. Guess that's the end for me.
@michal I have always used the web differently from other people. So I can still enjoy the things I've always done. I have noticed that it's harder and harder to find reliable web pages, since so much of the web is either AI slop, or posted by humans who used AI uncritically.
I search a bit longer, but I'm getting good at spotting the slop in a few tenths of a second, and killing it.
@michal So I can start using it again? I really always have -- it's the proper way to introduce a separate clause. ;)
POLL: in your mind, is tracker music primarily associated with piracy? Keygens, etc?
This is just your opinion, not "what everyone else thinks."
| Yes, I associate trackers with piracy: | 85 |
| No, I don't associate trackers with piracy: | 332 |
Closed
@veronica
Not at all but then I did have an Amiga.
@kirtai @veronica We had some on PC too, but I'm definitely curious why it was that the Amiga scene had so much more. Like orders of magnitude more... The basic concept of tracker formats definitely wasn't tied to either in particular, so it's more about how people developed music for each that differed I guess?
Did Amiga not have any decent MIDI synthesizers? I'm thinking that could be it if so. It was easy to write for MIDI and pretty much everyone had a FM synthesizer at the absolute minimum. I wish we'd all had "wavetable" synthesizers (especially the likes of the SC-55) and once they started becoming more common it was even better still for games to have good MIDI. Maybe this shortchanged the desire for tracker formats?
@nazokiyoubinbou @veronica
iirc, tracker music started on the Amiga and was tailored to its sound hardware. Four channels, eight bit sampled sounds, two hard panned left, two hardpanned right.
Unless I'm mistaken, the Amiga was the first home computer whose hardware was *capable* of playing tracker music.
Before that, we had primitive programmable sound generators like you'd find in the NES or Commodore 64, and there were really expensive sample-based synthesizers for professional musicians, but Commodore managed to make a sample-based synthesizer chip (Paula) that's cheap enough to put into a home computer.
@argv_minus_one @kirtai @veronica It very possibly was. Digital (PCM) soundcards weren't a real thing until something like 1989 in the PC scene, whereas the Amiga software mentioned dates back to 1987.
Still, my question is more why didn't the tracker format take off more as a thing later in the PC scene. Especially in that in-between era in the early 90s. Games like One Must Fall blew me away... Why wasn't that more of a thing?
Actually, you just reminded me of consoles and, after all, the SNES SPC system and the PlayStation format referred to as PSF (not sure what it's officially called by SONY — PSF is just short for PlayStation Format which is as generic of a name as it gets) is basically a tracker music format and I always wondered why that wasn't more of a thing at the time.
It kinda did. There were a bunch of MS-DOS-based trackers like Scream Tracker and Impulse Tracker. A number of DOS and early Windows games used music made using these trackers, most notably Unreal.
Some of the songs people have made using these trackers are far beyond what the Amiga's hardware can play, and rely on the much faster CPUs and much bigger RAM in 1990s PCs. A few of the modules I've downloaded from hornet.org are over 5MB!
@argv_minus_one @kirtai @veronica I don't know. I only saw it in a surprisingly few number of games. Perhaps I'm just not aware of a bunch? Of course I mentioned Unreal which I suspect people didn't know used it and OMF which a lot of people possibly did (and it sounded amazing for it) but really, it felt like even though we had the hardware for it by then, games just weren't using it, still sticking to MIDI.
And then we get weird abominations like Road Rash (the reboot) using CDDA music on the menus, then MIDI music in the actual game...
I've always wondered why we didn't get a ton of UltraSound/AWE type things and why virtually nothing took advantage of the fact they could upload custom samples and such to make things sound exactly how they wanted. I only know one game that used DLS
Unreal is kind of a good example here.
It took *full* advantage of sample-based synthesis. There were some absolute bangers in its soundtrack, and it used some rather wild samples. “Isotoxin” is perhaps the most obvious example of a song in Unreal that would be utterly impossible on an OPL3.
But Unreal only could do this because it ran on a CPU fast enough to play those songs in software. Not all gamers had a GUS or AWE, but they all had a Pentium.
@argv_minus_one Right, this is what I'm saying! You could do a lot with that.
That's why I'm saying: I don't understand why hardware didn't take off as a thing before Pentiums. Obviously not the GUS at its price (though I would point out EMU soundcards actually got pretty cheap — or maybe I should say "affordable" because even I had an AWE64 and a SBLive — towards Unreal's time.) But why weren't there GUS clones? AWE clones? There was a huge potential market there that could have made games sound like that while not wiping out storage on a floppy or CD-ROM.
That was a pretty narrow time window, wasn't it? The GUS came out in 1992, and by 1995 the whole idea of hardware sample synthesis was already obsolete (for gaming, at least).
Also, tracker music is too big for a floppy. Terminal Velocity's tracker soundtrack is 3.6MB, and its tracks are relatively small and simple. DLS/Soundfont would have the same problem. So, you wouldn't be able to use a GUS/AWE before circa 1995 anyway…by which time you don't need a GUS/AWE any more.
@argv_minus_one Are you forgetting compression? But anyway, I just meant it used space more efficiently, not that a really good tracker sound is going to necessarily fit on a floppy, just that with the limits of a floppy it has opportunities. (Eg lower quality.)
No One Lives Forever used MIDI in 2000. I'm sure I could find a bunch of other games. All I know is I was still caring about MIDI sound for years and years past even 2000. I know MIDI was definitely thoroughly used at least up until something more like 1997.
And no one knew it was a narrow window in 1992... They just straight up didn't see the potential in making clones or whatever I think. It probably didn't help that the GUS ended up being mostly known as a demoscene soundcard.
Maybe I'm forgetting compression a little, but the compression ratio for tracker music isn't great. A zip of the Terminal Velocity soundtrack is 2.9MB—still too big for a floppy game.
Why anybody was using MIDI in 2000, I can't even begin to fathom. Hardware limitations (storage, distribution media, CPU speed, etc) certainly weren't forcing it any more. By then, the new games I played (except Unreal Tournament) were all using CD-DA, I think.
@argv_minus_one Why ZIP and not, say, LHA (what most installers used) or some other better format?
But... again... I said if it was lower quality... Stop testing Terminal Velocity and test, oh, say, just as a random example totally out there: One Must Fall.
MIDI was exponentially less complex to render than a compressed audio format. That's why it was useful even in 2000 for a game that was trying to do a whole heck of a lot out of the hardware of its time. The actual game itself was too big to waste space on CDDA. Though the biggest advantage was when hardware handled MIDI.
I will admit most games in that time were using digital audio (usually compressed formats rather than CDDA) — I'm just saying that computationally there was an advantage for games that wanted to maximize.
I don't have a copy of the OMF soundtrack. 🤷♂️
You're right, I started seeing games use MP3 music in 2000, namely in Star Trek Elite Force (although, oddly enough, not in Quake 3).
MIDI is indeed easier on the CPU if you can offload it to a dedicated synthesizer chip, but I would think the performance benefit vs software tracker music in 2000 would be negligible. Remember, Unreal had tracker music *and* a software renderer in 1998, and was drop-dead gorgeous.
I don't have a copy of the OMF soundtrack.
OMF was distributed on floppy disks. It admittedly used five. That wasn't so unusual in its time though.
You're right, I started seeing games use MP3 music
You keep saying MP3. Do you mean compression in general? MP3s in games weren't a thing until something like 2010 I imagine. Even then super rare. Most using such a format went to OGG Vorbis which was more free and open to implement.
I'm talking about custom formats far predating MP3 that were much much worse. Those were less computationally expensive, but typically had lower quality.
I would think the performance benefit vs software tracker music in 2000 would be negligible.
Possibly true. I was talking about the early 90s really.
Star Trek Elite Force used MP3 music in 2000. I do mean actual MP3; there are mp3 files inside the pk3.
I guess I sort of assumed that was the direction everybody would go, now that CPUs were fast enough to do it. Although yes, I believe I've seen some games use Ogg Vorbis as well, which, yeah, no licensing fees.
Early 1990s was a very different time. Just about everything was using MIDI on an OPL2 or OPL3. The SNES was making everybody else look like amateurs, music-wise.
@argv_minus_one Alright, I think I see what's going on here. You say "MP3" when you mean lossy compressed digital audio in a file format right? And CDDA to mean any seemingly uncompressed audio? You've confused me quite a lot by referring to MP3s over and over...
The MP3 format has hardly ever been in anything professional. I can't even think of an example off the top of my head. I think I saw them in one game of such a time period once, but I can't remember anything certain. (Maybe the Bioware BMUS format used MP3 internally? Or am I getting mixed up?) Most games of that time range and earlier had custom formats.
I wouldn't say “MP3” if I meant “lossy compressed audio”, nor “CD-DA” for “uncompressed audio”.
I am, however, capable of being mistaken. 😅
I was under the impression Diablo 2 was using CD-DA, but you're right, it used something else. If it used CD-DA, I would've ripped it when I was in my 20s. I was big on ripping game music back then, and I know how to rip CD-DA, but I don't know how to extract the contents of D2's data files. And I don't have a rip of D2's OST, so…
@argv_minus_one There are tools that can extract the MPQ files and convert the audio. But yeah, it's definitely not CDDA.
I'm not saying no games used MP3 ever, but in the time period we're talking about that would have been rough. I remember needing to find a special DOS-mode player to get a 70MHz Pentium 1 able to handle a "CD quality" MP3 (that is to say 44.1/16 stereo, but only 128kbps so not actually CD quality. Darn that myth!) That's a lot of power relatively speaking for computers of such a time just to dedicate to music playback...
Well, apparently it was affordable-ish by 2000…but only -ish. The Elite Force MP3s I mentioned are 44.1kHz, but they're joint-stereo and their bit rate is only 48kbps, so yeah, definitely not CD quality.
I guess that's good enough for a Star Trek game, though. I didn't notice them being particularly bad quality until I checked just now.
@argv_minus_one 48Kbps is orders of magnitude easier to process than 128 (let alone the 192+ that you actually need for actually perceived CD quality.)
It's not quite a linear scale.
I'm more than a bit surprised any game used MP3 though. It just didn't make sense as a game music format back then and by the time it did, OGG Vorbis was a better choice.
@nazokiyoubinbou @argv_minus_one this thread is awesome. I know of a lot of DOS games with tracker music: Crusader, Jazz Jackrabbit, Speed Haste, Epic Pinball/Silverball and a ton of other scroller pinball games, Radix, Terminal Velocity, for some!
@Lydie @argv_minus_one Wait, didn't Crusader use some sort of digital audio format?
I'm remembering HotU only having a rip that ripped the music out to save space. I guess I never looked the game up, but if it was just cutting out some <4MB uncompressed or something, that was ridiculous...
@nazokiyoubinbou @argv_minus_one Crusader had 8 channel MODS. I ripped em myself using RIPPER5 in DOS uh 30 years ago or so 😆
Epic was big on tracker music for a while. Epic games used tracker music from 1993 (Epic Pinball) until 1999 (Unreal Tournament).
Unreal Tournament 2003 (which, despite the title, released in 2002) used Ogg Vorbis as its music format, so I guess that marks the end of the tracker-music era.
@Lydie @nazokiyoubinbou @argv_minus_one Once upon a time. Dated 2005, but written well over 10 years before that. https://ftp.modland.com/pub/modules/Protracker/Dhrystone/
@dhry @nazokiyoubinbou @argv_minus_one Y'all should be proud of me, my tracker music collection is 138703 files taking 55.27 GB. I have a HTPC with a Gravis Ultrasound connected to the stereo, and Cubic Player comes alive often.
@Lydie @dhry @argv_minus_one I just went straight through proud into jealous instead. 😭
@nazokiyoubinbou @dhry @argv_minus_one But wait, there's more! I downloaded most of these in high school. They got themselves a T1 connection. And I bought myself a USB CD burner. The rest is history!
@Lydie @dhry @argv_minus_one That...... is a lot of CDs...
@nazokiyoubinbou @dhry @argv_minus_one I had a stack of R/Ws !
@Lydie @dhry @argv_minus_one Not just CDRs? That must have cost an arm, a leg, and a kidney.
@nazokiyoubinbou @dhry @argv_minus_one Not really. I had 10 discs IIRC, I'd fill them at school, bring home, archive on my NAS, format, and do it again.
You see, I had my own PC set up at HS in the computer lab. I befriended all the right people and just got away with everything 🤣
@Lydie @dhry @argv_minus_one Ooohhh. I misunderstood you, sorry. I thought you had like 100+ CDRWs with it all and just kept them all this time.
Definitely envying you hard. I had no such situation back in my own schools.
@nazokiyoubinbou @dhry @argv_minus_one Oh it gets better. As soon as Pioneer dropped this bad boy in like 2002, I bought one ($500 IIRC) and upgraded my sneakernet operation by visiting my friends in the HS IT department who let me sit there and download shit all day just because I was alumni.
That would NOT happen today. At all 🤣
@jwildeboer @muenchen
Wow, ich freue mich, wenn sie den in Betrieb nehmen. Da kann man wenigstens ohne Registrierung lesen, was sie schreiben, im Gegensatz zu Insta. Hoffentlich bekommt die Feuerwehr dann auch einen Account.
@jwildeboer @muenchen Hello, I’d like to share an investment opportunity with you. If you’re interested in learning more about the company, the investment process, and the risks involved, click the link below to chat with me on Zangi. I’ll provide the details and answer your questions.
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cc @rl_dane@polymaths.social
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Trump Mobile (754.92 KB)
A complete dump (3,615 users) of user information for Trump Mobile, an American mobile virtual network operator (MVNO) founded by by Donald Trump Jr. and Eric Trump.
https://ddosecrets.org/article/trump-mobile
Help us keep publishing: https://donorbox.org/ddosecrets
AI Software Development – What Does The Data Say? – Codemanship's Blog
https://codemanship.wordpress.com/2026/08/12/ai-software-development-what-does-the-data-say/
> Industry studies concur on the same trend, observed across hundreds of thousands of code bases and teams over multiple years – undoubtedly AI use increases coding activity very significantly, but that isn’t translating into more value being created. By the time we look at not just what gets shipped, but what gets used, we see no discernible gains.
@EricCarroll I appreciate how the article says that benchmarks typically measure what is easy to measure, not necessarily what is important. I've been saying it for years, and I'm not the first to say it, 'When you can't measure what is important, you tend to make what you can measure important."
AI productivity gains are just a regurgitation of the tired and worthless lines of code metric.
@nuintari
And the benchmarks are in the training set...
@EricCarroll Well, it wouldn't be an LLM if it wasn't constantly eating its own tail while shitting out a new one.
Seeing Mr. Beast on 'Shark Tank' and I'm like, "Welp never watching that show again." but also kinda "I wanna see that idiot try to sound like someone who understands business and looks stupid doing it."
But I won't because F that and F him (and F mr. Wonderful or whatever his stupid nickname is)
@michal CAT5 can usually do 2.5GbE over short distances! Mind you, multi-gigabit copper ethernet seems to largely be a case of gambling with cables and how much the NICs at each end like each other anyway.
Re. No theft: They must still be trained on vast quantities of text, in order to 'understand' the input, even if they output JSON rather than human language. I doubt their training corpus is much more ethical than those used for LLMs?
Re. No hallucinations: They could still hallucinate things or be influenced in weird ways from things in the input, affecting the decision output. And then you're left with just black box decisions, without any record of why they were reached.
Almeida says Jev is trained exclusively on synthetic data using a technique he calls “reinforcement learning from calibrated decisions.”https://techcrunch.com/2026/09/18/a-new-kind-of-ai-model-from-a-chatgpt-inventor-is-thrilling-developers/
@michal Oh interesting, I didn't realise that thanks.
There's also other benefits like no chatbot psychosis (as it doesn't talk to users). And a lot safer due to type safety and lack of actual agency...
I'm trying to wrestle with it all too.
I’m very pleased that I’ve just been announced as one of the guests of honour at Polcon 2027, the Polish national SF convention, to be held in Katowice, 18-21st November 2027!
https://www.slazag.pl/wielkie-swieto-fantastyki-wraca-na-slask-katowice-gospodarzem-polconu-2027
Correction: I'm not a guest of honour, I'm a special guest. (Polcon has specific rules about who can be called a GoH.)
The other confirmed special guest so far is Peter Watts!
@cstross "Dear Mr. Stross, we regret to inform you that you have no honor, but you are welcome to attend anyway."
@cstross Hadn't heard Peter Watt's name in a while, so I had a quick look to see if he'd published anything recently. I'm a Kindle user (mea maxima culpa, etc.) so I clicked on his profile. This is the platonic ideal of the Amazon bio.
@tobiaspatton @cstross i think the last time I looked at Peter Watts' blog I saw his calf muscle..
Something about flesh eating bacteria. And this was a few days after reading blindsight.
For some reason I associate him with weird organic stuff.. I wonder why..?
@cstross Katowice are a very nice town and the Silesian Museum is great.
Also, I like the prospect of a small, cozy convention "up to 1500 guests" and not the monstrosity that is Pyrkon nowadays. :-)
Anyways, I pencilled the date in :-)
@Leszek_Karlik "Up to 1500 guests" is a *large* British eastercon! 😂
@cstross @Leszek_Karlik It is also a reasonably sized Polcon; Pyrcons have slightly grown since you visited (was it 2014?) and now they have tens of thousands of guests, like American ComicCons (this year: 62k)…
@blotosmetek @Leszek_Karlik Yeah, the year I was there Pyrcon—which I was told was "a small regional convention"—hit 26,000 attendees. That it’s up to 62K is just wild.
@cstross @Leszek_Karlik we've got a pretty large fandom; whether strong enough to organize a Worldcon remains to be seen, but there are plans to bid for 2035…
@blotosmetek @Leszek_Karlik Good! (The next British Isles bid is for Dublin 2029—Irish and UK fandom work on worldcons together—and so far it’s unopposed. Would any of Poland’s neighbours help? Maybe Ukraine, if the war’s over by 2030 or so?)
@cstross @Leszek_Karlik we'll see; first we need to win the bid (2035, because allegedly there are already countries going to bid for the whole 2029-2034 period). One thing is almost certain: if there's a Worldcon in Poland, it's going to be in Katowice. Kraków has a nice facility that can host 15k spectators, more than enough for Hugo ceremony, but practically in the middle of nowhere; Warsaw has a similar problem plus higher prices; Poznań has PIF (the Pyrkon site) but lacks a big hall. Katowice has this: https://en.wikipedia.org/wiki/Spodek next to https://en.wikipedia.org/wiki/International_Congress_Centre_in_Katowice – that's on par with Glasgow, if I am not mistaken.
Elon Musk, greatest american mind, unlimited budget.
I just installed the new Firefox.
Round. Everything is round. Very round. Annoyingly round.... A few more versions and everything will be a circle 🙄
It can be turned off though: Find the option browser.nova.enabled in about:config and set it to false. Then restart.
Source: https://creolened.com/firefox-version-157-is-very-round/
Thanks @stanjames 👍
@82mhz Software should just be allowed to be "finished" again. 😩
@82mhz @stanjames Didn't even need to restart. Clicking the toggle box on about:config took effect immediately
@82mhz @stanjames I am not a gui fan, but I still remember how great this ui worked for me. Bookmarks, folders, handles everywhere to move the widgets around. And cornery corners.
(I took a shortcut and grabbed a windows screenshot, but in fact I used in on Linux, IRIX and Solaris at the time. Worked really great!)
@slink
Ah, the old Netscape interface. Very nostalgic! That was a great interface :)
@thedaemon
I keep forgetting that that exists... but you're right, it looks very old school and nostalgic :)
@82mhz It's so annoying that they spend time working on such things. Just make the browser good that is focused on what is in the best interest of the user. Argh...
@stanjames
Yeah whoops, this created more responses than I anticipated 😄 It's a divisive topic 😉
Thanks for digging up the setting to deactivate the theme. I really don't like it...
@stanjames I just tried the css trick, that didn't work for me... is there a typo somewhere? I went to my profile folder, created a folder called "Chrome", created a file in there called "user.css" and pasted the css snipped. No change to the roundness though... And I switched back to the Nova theme beforehand of course.
@82mhz It didn't work because I'm a big dummy. The filename should be userChrome.css. Apologies (and the post is fixed now, too)!
@stanjames
Hm, it still doesn't work. I don't know, maybe I have misconfigured something on my system. But since I can go back to the old theme, I'm also too lazy to look into it any further ;)
@82mhz Weird. Maybe I should pull that section from my post. I did find I just preferred the old look as well, though.
@stanjames
We're creatures of habit ;)
I also saw this method recommended around the web, so maybe there's just something weird going on with my setup, who knows...
🍵
boostedContainer Windows?
I've working on a proof-of-concept for a top-level container window which is able to contain other windows in a grid/column fashion.
I've completely and unashamedly (imitation is the highest form of flattery, apparently) stolen the idea of this from shod:
https://seninha.org/projects/shod.html
But I do like the concept a lot.
You can see how this might work from the screenshot below.
I'm still toying around with the idea of this, and I've been working on this since Tuesday this week, in the evenings. I'm hoping to have this mostly done by Sunday, other activities notwithstanding.
Maybe CoW now needs to be renamed to: Container On Wayland? Heh!
Interesting idea, eh? ;)
In the screenshot, you're looking at a container window also with a tabbed window, so they're still supported as-is in CoW, for those who use tabbed windows already.
Cc: @seninha
@thomasadam That's awesome!
I've always liked this idea of floating tiled windows since i saw it in haiku and stole it into shod. So it's a chain of thieves here.
Two issues i had with this tiled-containers model are:
First, how to automatically tile windows? For now, they are tiled manually, by dragging-and-dropping titlebars around. Not an elegant solution, but works. I do want to implement some form of automatic tiling, tho.
One thing i'd like to implement, is some way to dump the current tile set into a file and, when open this file with some shod utility, it will both open the programs and tile their windows automatically. But (as you may know) keeping track of which processes opened which windows in X11 is not easy. That should be easier on Wayland tho.
Dumping the current container must be handy when working on a project: you adjust the windows the way you like: the editor in the left column, a PDF or browser showing some docs in the right and a small terminal below it. Then you can just open the same container again when you work on it the next day.
The second issue is on decoration: when some inner window requests attention, and its decoration is colored in a special fashion, how do the general decoration of the entire container responds to that? Only the title bar of the inner window gets urgent-colored? The outer decorations too? All other title bars?
@seninha Under X11, you've got the usual MapRequest to think about -- that'll be one way of doing it.
With what I've implemented in CoW, it's both. Manual, or via hooks which can also do it. In shod though, you'll have to tie that in to your existing IPC.
For saving windows that's harder. Look at FvwmSave -- that might give you some ideas, but it's old.
As for UrgencyHint decorations, you can propagate that to the parent window if you wanted to...
creating tabbed-groupings of arbitrary windows is one of the features of fluxbox that I find hard to give up when I use a different window-manager. It's so nice to just chuck all those Gimp/Inkscape palettes in a single grouping and manipulate them as one (even better, Fluxbox lets me choose my position/orientation of the tabs, so I can have them go vertically down the left-hand side rather than horizontally.
@thomasadam @seninha As an ex-FVWM-User (fvwm1->fvwm2->ion3->Awesome->i3->sway), who always missed "something" in the tiling WMs, this is very, very exciting!
I finally told my GPU, to create a "dirty, everything in /opt/cow debian-package" for me, so I don't have to do the tedious work myself, to get it running on Debian stable. Now I just need to find the time, to actually test cow! :-)
@treibholz @seninha Of course, you and I go way back. :). Didn't you setup the original FVWM moinmoin wiki?
Either way, I'll let you know when this code for containers is ready to test, albeit with bugs. :)
fvwm2->ion3 is an interesting progression. I can only presume you made a mistake at some point a weren't sure how to get back? ;)
@thomasadam @seninha I hosted it for a while. I don't think, the initial setup was done by me, but we migrated it to my server... back then.
The tiling WMs had a killer-feature, that no WIMP WM ever fully managed: how they treated multiple desktops on multipe monitors. I know, fvwm3 made progress there, but that was too late, to go back to X (I tried, but quickly remembered the pain, that drove me away from X)
@treibholz @seninha The problem with that, is it broke the EWMH specification, and to this day, still does.
In WM history, FVWM was, along with many other representatives, trying to form a standard. Multihead (monitor) setups didn't feature at the time.
So when WMs and DEs went rogue against this, the EWMH spec went out the window. Along with when I added per-desktop support to fvwm3.
Oh well.
CoW doesn't have this problem (it supports per-desktop/per-monitor settings). It's just that wayland doesn't care. :)
@michal I forget who said it, but "AI companies are spending billions to make millions." And they want more investment.
This will end badly. Just like Tulip Mania, the South Seas Bubble, and all delusions throughout history.
@michal When you lose 42 billion and still Reuters writes about your "sweeping vision", that's quite a success in my book.
I get that this is a marketing stunt, but what does it tell about us? It works, apparently. Someone should nuke Sillican Valley.